![]() The combat controls for instance, could use some work. Though I will admit it's easier to move Lara around with the analog stick instead of the d-pad, it still feels kind of clunky to me. The game's controls often times aren't the definition of fluid, either. Otherwise, you're still plugging the weak enemies Kurtis fights with a beefed-up handgun, making you feel kinda like Lara with testosterone. He's got this bad-ass throwing blade weapon straight out of Predator, but he only uses it in the cutscenes. Also kind of irritating is that the gameplay mechanics don't change at all for Kurtis. That's two levels out of the near-two dozen in the game. Allow me to clarify this-you get to play as Kurtis for two levels, plus a boss fight. One major selling point of this game was that you get to play as a second character, Kurtis Trent. Come on, guys, how long have you been working on this game? When I say 'pretty bad,' I mean that they manifest in just about every level where there's a lot of detail (even in cutscenes sometimes), and the game slows down enough that it takes about three seconds for the PS2 to register a button press. If you're not put off yet, keep reading.Īnother thing is that the game has some pretty bad slowdown problems. There are quite a few more bugs, but fortunately nothing quite so severe as these I've listed-though some of you may remember other games where your character can fall through the floor to their death. I've also heard that saving in part of a specific level causes an error that corrupts the savegame file, making it unusable and forcing you to start over from the beginning. She's not holding it in a ready position, mind you-it just looks as though the gun is glued to her hand. No matter which weapon is equipped, Lara is holding the Mag Vega whenever I holster whatever WORKING weapon I'm using. Additionally, I now can't put the thing DOWN. Also, I've come across weapons that don't seem to work-I can empty five clips into a guard with a Mag Vega I picked up in one of the later levels and the game refuses to acknowledge the fact I've just filled the guard in question with a hundred and twenty rounds. Off the top of my head I can tell you that if you use a health item immediately before saving, the game won't register it. Most of these glitches don't get in your way too badly but there are some that are certainly going to piss you off as you try to make your way through the game. The game certainly doesn't suck by any means, but there are quite a few flaws to take into account.įirst of all, and this is probably the most annoying and problematic of these flaws, the game is downright glitchy as hell. ![]() It certainly does that, but I still can't decide if it's a good one or a bad one. As Lara Croft's first outing on the Playstation 2 console, you're probably expecting this game to make an impression. If you're a fan of the Tomb Raider franchise at all, then I have no doubt you've at least heard of this title. "If you're a fan of the Tomb Raider franchise at all, then I have no doubt you've at least heard of this title. In addition to enabling debug keys, TRAODSCU has lots of other features, including level-select, demo recording and enabling all weapons (including dual pistols, which aren't in the regular game).Tomb Raider: The Angel of Darkness (PlayStation 2) review The program and instructions can be found at. There's also a Macintosh save for this point on the MacRaider site.Īnother alternative is TRAODSCU (Tomb Raider Angel of Darkness Startup Configuration Utility) by Slobodan Ratkovic. (Sorry, but so far I only have a save for the v52 patched game.) Instructions for downloading and installing savegame files are here. If you don't want to bother tinkering with the program, you can download a PC savegame with Lara inside the secret area. To do this, enable debug keys (i.e., special keys used in testing the game during development) by running the game using the command prompt. In order to move Lara into inaccessible areas, such as the unfinished part of the Parisian Back Streets level, you'll need to make her fly. ![]() There's also a note about it on the last page of this section. Although the point where the bug occurs is in the Ghetto level, I cover it in the Serpent Rouge walkthrough, here near the end. This exploits a bug in the Parisian Ghetto level, as you exit the Serpent Rouge nightclub. I'm not sure whether it works in other versions, though. There is also another way, which worked for me in the PC game. To access the unfinished area in the PlayStation 2 game, see the note below. Visit MacRaider for information on accessing this area in the Macintosh game. The method described here applies to the PC game using Windows XP.
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